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VT Stats
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    This match is void. It is excluded from ratings and career stats.
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    Player Profile
    Outcome
    What-if
    Balonce & Elo
    Match Highlights
    Player Leaderboard
    # Player Team PvP PvE Dealt PvP In PvE In Received Net Ratio Accuracy Kills Deaths VTSR-T Unit Dmg Movemint Fav Weapon # Wpns
    Loose Collected Over Time

    Scrap Pools Over Time
    Build Order Log
    Team Scrap Over Time
    Commander ladder this match
    win/loss rating — not the enemy-damage score
    1v1 ladder this match
    separate head-to-head rating — full 1v1 ladder
    2v2 ladders this match
    separate 2v2 ratings, experimental — full 2v2 ladders
    Lobby rating moves
    how this match changed each player's VTSR-T — click a row
    This player's rating
    Over / under vs expectation
    above the line = played better than this lobby expected
    Team Performance
    Weapon Meta
    Kill Feed
    Vehicle Destruction Breakdown
    Snipe Feed
    Combat Timeline
    Top Rivalries
    Rivalry Comparison
    vs

    Pick two different players to compare.

    Rivalry Heatmap
    Kill Rivalry Heatmap
    Per-Player Weapon Breakdown
    Accuracy & Range
    Player Fired Hit Accuracy Range Envelope T-Key
    Weapon Engagement Range
    Weapon Accuracy Ranking
    Movemint Profile (0-100) — how much a player roamed the map (high) vs. stayed near their spawn (low). Combines time out of base, farthest venture, and total ground covered. Scores are self-calibrated per match, so Aggressive here means the same thing on every map.
    No positioning data for this match

    This session predates player-position capture. Newer recordings will include movement trails, top-down heatmaps, and Movemint Profile scores here.

    Movemint Leaderboard
    # Player Team Movemint Profile Mean Dist Max Dist Path Length Time in Base
    All Players Heatmap
    Per-Player Movemint Heatmaps
    Time by Distance Band
    The Verdict
    where the match was won and lost
    Match Timeline
    drag to zoom — all lanes stay in sync; gold flags mark decisive moments
    Key Moments
    hover to locate on the timeline — click to open in the Replay player
    Filters are active.

    All Matches Overview

    Career Leaderboard
    # Player Matches PvP PvP/m PvE PvE/m Dealt Dealt/m PvP In PvP In/m PvE In PvE In/m Received Rcvd/m Net Net/m Ratio Accuracy Kills K/m Deaths D/m Unit Dmg Unit/m Movemint Fav Weapon # Wpns
    Career Highlights
    VTSR-T Ladder
    Career Radar
    Player: vs

    Need at least two players in career stats to compare.

    Global Weapon Meta
    Cross-Match Rivalries
    Career Accuracy & T-Key
    Player Matches Fired Hit Accuracy T-Key
    Commander standings
    Full ladder
    Commander Leaderboard
    # Player Cmdr Thug W–L (cmdr) Win % (cmdr) Win % (thug) Avg Dlt (cmdr) Avg Dlt (thug) Avg K (cmdr) Avg K (thug) Favored

    Every commander rating is on the VTSR-C ladder.

    Commander Head-to-Head
    Faction Picks per Commander
    Economy Leaders
    v4 telemetry
    Strength of schedule

    Who has faced stronger or weaker opposition. The default bar is how much the opposing thugs cost in win chance, measured against a typical schedule in this view. Harder schedules sit to the right. Choosing another column header redraws the bar from that column. Thug gap is how much own thugs moved the win chance against opposing thugs, with that player left out of their own side. On the chart, a negative gap points right, because opposing thugs were stronger. VTSR-T shows as win chance or a band, never as a number; VTSR-C keeps its numbers. Recorded games use the rating from that day. Community games use each opponent's rating today. Only team games (3 or more a side) count; 1v1s and 2v2s have their own ladders. The list starts as the ranked ladder for that pill. This is the full corpus. The match picker does not change it.

    Player Matches Opp. thugs Thug gap Opp. cmdr VTSR-C Current VTSR-C

    Community games are from F9bomber. A row under 8 matches is hidden until the switch above is on.

    Form over time

    Pick a player to see determined win rate by quarter, as commander and as a thug. The largest rating climbs over the last two quarters are below. Each name has at least 8 matches in that role under the format selected above.

    VTSR-C climb
    VTSR-T climb
    As commander

    No determined commander games for this player.

    As thug

    No determined thug games for this player.

    A hollow bar is a quarter with one or two games. The line is the rating at the end of that quarter (VTSR-T on a tier axis). VTSR-C moves on community duels. VTSR-T holds through a quarter that is only community games. Community games are from F9bomber.

    Faction win rate by map
    Faction Matchups
    Faction Win Rate
    Match Duration
    Player Count
    Start hour

    Day of week
    Month
    Matches Over Time
    F9bomber's stats